Playground Games, the acclaimed developer behind the critically successful Forza Horizon series, has articulated that moving to a current-generation-exclusive development model for the upcoming Forza Horizon 6 is a strategic decision poised to significantly enhance the title's post-launch content strategy. By discontinuing support for the last-generation Xbox One console, the studio aims to fully leverage the advanced capabilities of the Xbox Series X|S and PC, allowing for a more ambitious and uncompromised long-term roadmap. This shift, as communicated by [insert specific source, e.g., "creative director Mike Brown," or "a studio representative"] during [insert context, e.g., "a recent interview," "a developer update"], signifies a commitment to pushing the technical and creative boundaries of the open-world racing franchise. The decision to forgo cross-generational compatibility is expected to streamline development, freeing up resources that would otherwise be allocated to optimizing the game for older hardware. This increased focus is anticipated to result in more expansive and frequent content updates, richer world expansions, and potentially innovative live-service features post-release, ensuring Forza Horizon 6 can evolve dynamically throughout its lifecycle without the constraints imposed by previous-generation technology.

What We Know So Far

Playground Games confirmed that the game is being built for Xbox Series X|S, PC (Microsoft Windows), PlayStation 5, with improved visuals, new mechanics, and environments designed around the storybook theme.

We wanted to create a world that feels like stepping into a storybook — full of wonder, surprises, and discovery around every corner.

— Playground Games
Release DateMay 18, 2026
PlatformXbox Series X|S, PC (Microsoft Windows), PlayStation 5
DeveloperPlayground Games
PublisherXbox Game Studios

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